Minimalist block terrain! Looking for thoughts and feedback. [OC]
I’ve been tinkering with and playtesting a really stripped-down terrain system for my home game for about a year and a half now - basically just using wood blocks to represent terrain, points of interest, and enemies. No textures or fancy detailing, just shapes and color-coding.
When switching from a VTT to using miniatures, I found traditional terrain to be slow to set up and inflexible. **I wanted the terrain equivalent of using a dry erase mat and tokens - something that would allow me to throw together maps and encounters at the table in seconds.**
Feedback has been super positive when I've pulled these out with friends and at community events, but I’d love some honest opinions from the wider community:
* Would you ever use something like this over more traditional terrain?
* What features/pieces would your perfect set of modular terrain include?
* I keep going back and forth between natural and painted wood, which do you prefer?
For reference:
* [More examples of the terrain in use.](https://imgur.com/a/anpVnyi)
* [Ideas for the next iteration - simpler, and designed as a portable set.](https://imgur.com/a/CCBbD3H)