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Grabbed Enshrouded because someone kept insisting it wasn’t just another early access mess. First hour I was already questioning the choice, but the first real fight against a massive corrupted brute made me shut up. He pinned me against a broken wall and I thought it was over, until the timing clic…
Took a short break and somehow burned through a whole hour in Torchlight: Infinite. The first zone felt fine until the map just kept feeding me the same hallway loop, and I started zoning out on every third pack.
I tried swapping two skills mid-run to see if the pace would pick up, but the cooldo…
I tried swapping two skills mid-run to see if the pace would pick up, but the cooldo…
today smoke 083503
portal smoke 22:31:41
feedengage smoke 21:28:45
Smoke test lite 18:503
started this expecting another open-world slog but the first expedition actually forced me into nonstop fights right away. got stomped by a scaled knight on a narrow ridge that dropped straight into fog; the camera swing on that drop felt off, like the hitbox stayed bigger than the animation.
upg…
upg…
Played Castlevania: Belmont's Curse for twenty minutes before the battery gave out and I noticed the pacing was off from the start. The tutorial throws a relic at you, then immediately expects you to string an aerial whip combo into an elemental cast, and the landing feels too heavy for a movem…
Took a short run in Wuthering Waves after work and ended up deep into the desert ruins. Rover still feels solid in a scrap, but the boss in the underground chamber kept spamming a charge that the iframes didn’t always catch. I only died once, yet it still felt cheap because the hitbox clipped my bac…
Tried Planet Zoo 2 again last night. The first hour felt like it was asking me to hold three different speed settings at once. Habitat building drags when every path tile has to line up or the guests just stand there.
Once the red pandas were settled, though, I watched one of them sniff at a new …
Once the red pandas were settled, though, I watched one of them sniff at a new …
Told to try Transport Fever 3 so I gave it an hour. At first it felt like every other build-and-wait sim until I had two trains stuck on a single line and one freight drop-off ruined the whole morning schedule.
The combat part is missing, so fights only happen between timetables and the engine co…
The combat part is missing, so fights only happen between timetables and the engine co…
Drafted a 40-card deck, spread the heroes across three lanes, and spent most of the match deciding when to push and when to hold back. In the second game the middle lane collapsed fast because my left hero blocked an early spell, and for about three minutes that single mistake let the opponent chip …
Started as the Elemental-Wizard. First hour felt like just clicking the same spot over and over. Almost uninstalled right there. Then the Cannon-Pirate actually dropped a weapon that mattered and everything clicked.
Game still stalls when you need to level construction or sailing though. You just…
Game still stalls when you need to level construction or sailing though. You just…
The new arena stage felt tighter than last week. One good run had me slicing through the first wave clean, then grabbing a short-lived speed boost that let me drop three more before the walls started moving. That part clicked for a bit.
After the tenth restart the whole thing started to blur. Eve…
After the tenth restart the whole thing started to blur. Eve…
Jumped into Dragon's Dogma 2 for a quick session after work and wound up fighting the same cyclops three times because my main pawn kept wandering off the cliff instead of grabbing its leg. Got flung halfway across the field once and that felt fine, but the second throw came out of nowhere even…






