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MapleStory

MapleStory

DFace review of MapleStory. Filed under Action, Adventure, Casual, Massively Multiplayer, RPG, Free To Play. Editor rating 7/10.

Players create a character and enter Maple World, accepting quests, fighting monsters, and leveling up through side-scrolling stages. They gather resources, craft gear, and join parties or guilds to tackle bosses and explore new maps. Progression includes job advancement and skill customization.

Rating 7/10 Free 2012-08-09
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Trailer

Gameplay

Review

Combat mixes basic attacks with cooldown skills and buff timing, while party play rewards coordination for harder content. Leveling feels steady early on, then slows as players grind for better drops and meso. Daily missions and event rewards keep routines varied without forcing long sessions. The 2D sprites and bright palettes give each region its own mood, from the pastel towns to the darker dungeons. Background music shifts from light, nostalgic tunes to dramatic boss themes, and sound effects stay crisp during fast fights. The game suits players who enjoy gradual character growth, light social play, and occasional grinding over story-heavy single-player campaigns.

Community

#maplestory

The first hour went smoother than I expected. I picked a thief because the movement feels tight even at level 1, and there’s a spot near the town where three small mobs line up for easy combos without waiting around for respawns. After that, the map opened into a longer corridor where the camera just drags behind you, which made the jumps feel slower than they needed to be. I kept running past drops because the loot window pops up every time you move forward.

Spent the next twenty minutes mostly traveling between two maps that look almost identical except for the background trees. The quest text says “defeat ten monsters,” but you spend more time walking through empty space than actually fighting anything. Crafting took another chunk of time, mostly because you have to click through every single material one at a time instead of queuing them.

MapleStory still gives you that same steady climb if you like watching numbers go up, though the side-scrolling stretches start to feel like busywork once you’ve seen the same layout a couple of times.

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Screenshots

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