Someone pushed me to check out MIR4 so I gave it a shot despite thinking it'd be boring. Loaded in and got dragged straight into a clan push for some territory spot. We traded hits back and forth for a solid minute until I caught one guy off guard with a clean combo.
Then a second wave showed up and I got flattened because the follow-up attack landed faster than the first set. That death felt off, like the timing window shrank for no reason.
The one-on-one scraps hit hard when the difficulty lines up right, but the big fights punish you quick if your gear or timing slips even once. Not sure it's worth sticking around after that.
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MIR4
DFace review of MIR4. Filed under Action, Adventure, Massively Multiplayer, RPG, Free To Play. Editor rating 7/10.
Players take on the role of martial artists in a vast open-world fantasy setting inspired by Korean mythology, traveling between regions to complete missions and gather resources. They engage in real-time combat against monsters and other players while switching seamlessly between PC and mobile versions. Clan members coordinate to dominate large-scale battles for control over territories and rare items.
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