I sat down meaning to run just a couple rooms in The Binding of Isaac: Rebirth and somehow it was already two in the morning. One narrow corridor full of those floating heads kept me pinned against the wall while my tears kept missing the ones behind me.
Every time I cleared a floor I told myself that was it, but the next door just opened and I went through it anyway. My thumbs started cramping halfway through the boss and I still didn’t stop.
Now the room is dark except for the monitor and I can feel how dry my eyes are. Should’ve logged off hours ago.
The Binding of Isaac: Rebirth
DFace review of The Binding of Isaac: Rebirth. Filed under Action. Editor rating 9/10.
In The Binding of Isaac: Rebirth, the player directs a child named Isaac through a series of basement floors filled with hostile creatures. Movement occurs room by room on a grid layout, where the character fires tears at enemies while avoiding contact damage and environmental hazards. Each completed floor ends with a boss fight that unlocks new items for future attempts.
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