Skyrim lead designer says both freedom and tough choices have merit
The lead designer of Skyrim weighed in on the debate between player freedom and hard consequences in RPGs, saying there's room for both approaches. He noted that games like Baldur's Gate 3 and Bethesda's do-anything style each have their merits. The discussion over which style is better will likely continue, but the designer's perspective highlights that different games can ser…
Source: Rock Paper Shotgun
