Crimson Desert returns to Pywel with blood-red sands and a reflective Kliff

The game returns to Pywel, a super-sized realm where deserts are blood-red and grass is a lurid green. The protagonist Kliff and his Greymanes gang, who are usually angry, now find themselves in a period of peace — putting Kliff in an unusually reflective mood. The game's maximalist approach is described as audacious and faintly sinister.
Do you prefer your action games maximalist and strange or grounded and realistic?
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