started this expecting another open-world slog but the first expedition actually forced me into nonstop fights right away. got stomped by a scaled knight on a narrow ridge that dropped straight into fog; the camera swing on that drop felt off, like the hitbox stayed bigger than the animation.
upgraded the greatsword twice with the junk i scraped off lizards and the thing still felt sluggish compared to the quicker weapons everyone else runs. the death that finally stuck was fair though, just missed the timing on a double swipe and the ledge finished the job.
ELDEN RING NIGHTREIGN keeps the pressure on longer than i thought it would.
left the screenshots with it
https://dfaceme.com/game/elden-ring-nightreign
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ELDEN RING NIGHTREIGN
DFace review of ELDEN RING NIGHTREIGN. Filed under Action, RPG. Editor rating 8/10.
In ELDEN RING NIGHTREIGN the player roams a restructured version of the Lands Between, engaging in direct combat against scaled enemies and environmental hazards. They gather materials to refine weapons and attributes while adapting to altered movement and encounter rules that diverge from prior entries. Progression hinges on completing linked expeditions that tie exploration to repeated boss confrontations.
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