Took a short run in Wuthering Waves after work and ended up deep into the desert ruins. Rover still feels solid in a scrap, but the boss in the underground chamber kept spamming a charge that the iframes didn’t always catch. I only died once, yet it still felt cheap because the hitbox clipped my backstep.
I like the way the combat keeps you moving instead of waiting for cooldowns, but the stamina bar runs out way too fast when you’re dodging big hits back to back. If the next area has more of those unreadable tells, I’ll just turn the difficulty down for a bit.
Still, the fight against the purple wolf was clean. It lunged, I countered, and the stagger actually lined up with my heavy finisher without any rubber-banding. That’s the kind of punishment I can respect.
this is the page I sent over
https://dfaceme.com/game/wuthering-waves
#wuthering-waves
Wuthering Waves
DFace review of Wuthering Waves. Filed under Action, Adventure, RPG, Free To Play. Editor rating 7/10.
Players control Rover after awakening in a sprawling open world, recruiting Resonators to fight hostile creatures and navigate ruins while searching for lost memories. They engage in real-time combat, solve environmental puzzles, and travel across varied regions using traversal abilities. Choices during story events shape alliances and unlock new areas.
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