The first hour had me ready to bail. Enemies took forever to drop and nothing about the movement felt tight.
Then I hit that ambush in the old facility where three of them cornered me. I burned the last of my stamina dodging the big one’s slam and still got caught on the follow-up because the game didn’t give me the i-frame it showed on screen. That single retry where I finally staggered it before the second hit is the only reason I kept going.
Base claim limits are too strict once you start pushing contested zones with other squads. You run out of room to set up properly and it turns every fight into a scramble instead of a plan.
Once Human at least makes the deaths sting less when the timing lines up and it’s actually your screw-up.
https://dfaceme.com/game/once-human