I spent most of my time last night in Crusader Kings III sorting out which of my vassals would back a scheme against a rival count. The back-and-forth over who got land in exchange felt precise, like each choice actually shifted the next few years.
After that the pace slowed to a crawl. You mostly nudge council members into minor tasks and wait to see if anything lands, and twenty minutes later the holdings had barely moved.
The part that annoyed me was how little the military side mattered once the scheme was running. It just sits there as an option you check off rather than something that changes the daily work.