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Lane Notes: Played for twenty minutes and the story kept handing me more dialogue before anything fel…

Lane Notes

Played for twenty minutes and the story kept handing me more dialogue before anything felt like it mattered. The one time the pacing worked was the first mission where I picked a formation, watched the students move in a short line, and then picked the next targets without a timer nagging at me. Everything else was just waiting for text boxes to finish.

After that the loop flattened out fast. I kept tapping to advance lines instead of choosing how the fight played out, and the upgrade screen only showed numbers I didn’t understand yet. The real-time part feels like it’s trying to be casual but still wants me to read pages of academy gossip to unlock anything new.

Blue Archive does let you walk around the city between fights, which at least breaks up the menu clicking, though the movement itself is just point-and-wait.

more of what I meant
https://dfaceme.com/game/blue-archive
#blue-archive

Played for twenty minutes and the story kept handing me more dialogue before any

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