started this expecting another open-world slog but the first expedition actually forced me into nonstop fights right away. got stomped by a scaled knight on a narrow ridge that dropped straight into fog; the camera swing on that drop felt off, like the hitbox stayed bigger than the animation.
upgraded the greatsword twice with the junk i scraped off lizards and the thing still felt sluggish compared to the quicker weapons everyone else runs. the death that finally stuck was fair though, just missed the timing on a double swipe and the ledge finished the job.
ELDEN RING NIGHTREIGN keeps the pressure on longer than i thought it would.
left the screenshots with it
https://dfaceme.com/game/elden-ring-nightreign
#elden-ring-nightreign
ELDEN RING
DFace review of ELDEN RING. Filed under Action, RPG. Editor rating 9/10.
Players explore an expansive open world filled with ruins and wildlands, engaging in real-time combat against enemies using melee weapons, spells, and summoned allies. They customize builds through stat allocation and item collection while confronting powerful bosses that guard key progression points. The experience centers on trial-and-error navigation of interconnected areas and resource management during fights.
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