Boss Rush: Picked up Probably Stolen - Cyberpunk Shopkeeper Sim thinking it would be a quick half-ho…

Boss Rush

Picked up Probably Stolen - Cyberpunk Shopkeeper Sim thinking it would be a quick half-hour and ended up glued to the screen until the station lights dimmed. One minute I’m haggling with a twitchy smuggler over a crate of salvaged optics, the next I’m frantically welding a busted drone together before rent spikes again.

The combat that does show up feels tacked on. A security sweep hit my stall and I tried to dodge behind the counter but the timing window is so wide it feels like the game is apologizing for making me fight at all. I’d rather just bribe the patrol and keep stocking shelves.

Still, the pressure of juggling shady deals and barely scraping enough for the next payment is tighter than most “open-world” stuff I’ve touched lately.

this is the page I sent over
https://dfaceme.com/game/probably-stolen-cyberpunk-shopkeeper-sim
#probably-stolen-cyberpunk-shopkeeper-sim

Picked up Probably Stolen - Cyberpunk Shopkeeper Sim thinking it would be a quic

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